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Lecturer(s)
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Course content
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1-Introduction to UX/UI and contemporary digital design 02-UX process: how a digital product is created 03-Information architecture and interface logic 04-Principles of interaction design 05-UI visual language: Typography, color and hierarchy 06-Design systems and component thinking 07-Accessibility (A11y) and inclusive design 08-Mobile design and responsiveness 09-AI in UX/UI: current state and possibilities 10-Trends in digital interfaces 11-Critique of real digital products 12-Basics of testing and design verification 13-Final reflection and project consultation
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Learning activities and teaching methods
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Multimedia supported teaching, Students' portfolio, One-to-One tutorial, Skills demonstration, Task-based study method, Individual study, Lecture with visual aids, Practicum
- unspecified
- 15 hours per semester
- Contact hours
- 39 hours per semester
- Presentation preparation (report) (1-10)
- 10 hours per semester
- Undergraduate study programme term essay (20-40)
- 35 hours per semester
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| prerequisite |
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| Knowledge |
|---|
| learns basic procedures for recording audio is familiar with programs for editing audio recordings |
| Skills |
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| perceive and reflect on the expressive and content aspects of the soundtrack communicate their findings to other group members |
| Competences |
|---|
| N/A |
| N/A |
| N/A |
| learning outcomes |
|---|
| Knowledge |
|---|
| the conversion of the written sign system into a system of sound sound characteristics of speech: intonation, tone modulation, melody, tempo, rhythm, articulation, intensity, pause, semantics teoretic construct of media civilization, as a civilization of electronic media |
| Skills |
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| to use particular variants of Adobe Flash program for simple aplications, to use different forms and ways of interaction in simple programs, which are functional in sofrware means, to independently solve simple projects in forms of short gags or stories, to take target group or character of a viewer into account, to apply skills for transfering application into final form in different formats, to be able to accept and assert in a way the evaluation and critical response, is able of own basic reflection of own work, to independently look for suitable art solutions, compare different solutions and chooses between different alterations, |
| Competences |
|---|
| N/A |
| N/A |
| N/A |
| teaching methods |
|---|
| Knowledge |
|---|
| Lecture with visual aids |
| Multimedia supported teaching |
| Lecture |
| One-to-One tutorial |
| Seminar classes |
| Skills |
|---|
| Skills demonstration |
| Individual study |
| Students' portfolio |
| Lecture |
| Competences |
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| Discussion |
| Students' portfolio |
| assessment methods |
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| Knowledge |
|---|
| Seminar work |
| Individual presentation at a seminar |
| Continuous assessment |
| Skills |
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| Skills demonstration during practicum |
| Individual presentation at a seminar |
| Competences |
|---|
| Seminar work |
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Recommended literature
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Krug, Steve. Web design : nenuťte uživatele přemýšlet!. Vyd. 1. Brno: Computer Press, 2003. ISBN 80-7226-892-9.
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Müller-Brockmann, Josef. Grid systems in graphic design : a visual communication manual for graphic designers, typographers and three dimensional designers = Rastersysteme für die visuelle Gestaltung : ein Handbuch für Grafiker, Typografen und Ausstellungsgestalter. 9th edition. 2015. ISBN 978-3-7212-0145-1.
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Norman, Donald A. Design pro každý den. 1. vyd. v ÄeskĂŠm jazyce. Praha: Dokořán, 2010. ISBN 978-80-7363-314-1.
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RAWSTHORN, Alice. Hello World. ISBN 9780241145302.
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Tidwell, Jenifer. Designing interfaces. Sebastopol: O'Reilly, 2010. ISBN 978-1-449-37970-4.
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