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Lecturer(s)
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Boček Michal, doc. Ing. Ph.D.
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Course content
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The course content is conceived as a combination of shared methodological blocks and individual work on the doctoral project. The thematic focus is adapted to the specific research and creative intention of each doctoral student and is developed in cooperation with technically oriented departments of the University of West Bohemia - FAV, FEL and FST. Technical thinking is understood in the course as a mode of inquiry within artistic research. Students are not guided only towards the production of outputs, but towards a conscious engagement with the process of their formation. Through experimentation, construction, work with materials, technologies and prototyping, they verify research questions and formulate knowledge derived from their own creative practice. In relation to the individual focus of the project, students become familiar with the constructive and technological aspects of creation, with the use of tools and materials, and with the technological limits and possibilities that influence the form of the artwork. Material and technology are understood as active means of knowledge production rather than merely as tools of realization. Students learn to formulate a research problem, design an experimental procedure, document the creative process and interpret the knowledge gained in relation to the theoretical framework of their doctoral project. Teaching is organized individually according to the focus of the dissertation and includes consultations and cooperation with technically oriented departments, enabling the verification of proposed solutions in practice.
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Learning activities and teaching methods
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- Practical training (number of hours)
- 6 hours per semester
- Contact hours
- 6 hours per semester
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| prerequisite |
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| Knowledge |
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| work with literature and sources in the field of artistic and technical research, formulate and write down one's ideas in a coherent written form, analyze and reflect on one's own creative process and formulate simple research questions, manage the visualization of ideas, sketches, prototypes, or models in relation to one's own project, work independently with various materials and basic technological procedures relevant to one's creative practice, understand the basic principles of one's artistic or design discipline and its methods of creation, navigate the theoretical foundations of artistic research and be familiar with the basic concepts of practicebased research. |
| Skills |
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| use basic technological tools, materials, and production processes within the scope of one's own project, analyze and document one's own creative process and outputs, critically evaluate the possibilities and limitations of the technologies and materials used, formulate research questions and hypotheses based on creative practice, present ideas, procedures, and results of experimental work both visually and in written form, collaborate in a team or with specialized workplaces when implementing technically oriented parts of a project, reflect on differing opinions, critically consider them, and confront them with one's own viewpoints, seek verified, systematic, and professionally recognized sources of knowledge and use them to enrich one's personal and professional competency portfolio |
| Competences |
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| N/A |
| N/A |
| N/A |
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| learning outcomes |
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| Knowledge |
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| the fundamental principles of technical thinking and its application in artistic research, methods and tools of artistic and design research, the constructive, technological, and material aspects of creation within their own project, theoretical foundations and key concepts of practice-based research, possibilities and limitations of the technologies and materials used in the implementation of experimental and creative processes, procedures for documenting, analyzing, and reflecting on the creative process, principles of collaboration with professional and technically oriented workplaces, the basics of critically evaluating one's own creative process and outputs in relation to the theoretical framework of the doctoral project. |
| Skills |
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| aplikace poznatků v písemné práci koncipované jako východisko pro Téze disertační práce a jako studie pro budoucí Disertační práci, formulovat výzkumné otázky a hypotézy vycházející z tvůrčí praxe, samostatně pracovat s literaturou a zdroji v oblasti uměleckého a technického výzkumu, samostatně pracovat s různými materiály a základními technologickými postupy relevantními pro tvůrčí praxi, rozumět základním principům a metodám svého uměleckého či designového oboru, používat základní technologické nástroje, materiály a výrobní postupy v rámci vlastního projektu, dokumentovat a kriticky hodnotit vlastní tvůrčí proces a výstupy, kriticky zhodnotit možnosti a limity používaných technologií a materiálů, spolupracovat v týmu nebo s odbornými pracovišti při realizaci technicky orientovaných částí projektu. |
| Competences |
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| N/A |
| N/A |
| N/A |
| dle vyvíjejících se souvislostí a dostupných zdrojů vymezí zadání pro odborné činnosti, koordinují je a nesou konečnou odpovědnost za jejich výsledky, s využitím teoretických poznatků oboru plánují, podporují a řídí získávání dalších odborných znalostí, dovedností a způsobilostí pro úspěšné dokončení doktorského projektu |
| teaching methods |
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| Knowledge |
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| Self-study of literature |
| Lecture supplemented with a discussion |
| One-to-One tutorial |
| Individual study |
| Students' portfolio |
| Skills |
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| Individual study |
| One-to-One tutorial |
| Lecture supplemented with a discussion |
| Self-study of literature |
| Students' portfolio |
| Competences |
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| Lecture supplemented with a discussion |
| Self-study of literature |
| Individual study |
| One-to-One tutorial |
| Students' portfolio |
| assessment methods |
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| Knowledge |
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| Project |
| Oral exam |
| Skills |
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| Project |
| Oral exam |
| Competences |
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| Oral exam |
| Project |
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Recommended literature
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Barbara Bolt. Art Beyond Representation: The Performative Power of the Image. 2004.
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Baxter, M. Product Design. Practical methods for the systematic development of new products.. London: Chapman&Hall, 1995. ISBN 0 412 632306.
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Donald A. Schön. The Reflective Practitioner. 1991, ISSN 9781857423198.
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Ellen Lupton. Design Is Storytelling. 2017.
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Ezio Manzini. Design, When Everybody Designs. 2025.
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Ilpo Koskinen. Design Research Through Practice. 2011.
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Prof. Nigel Cross. Design Thinking. 2023.
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Tjalve, E. Systematic Design of Industrial Products. (1. vyd. Butterworth, 1979). Lyngby: Technical University od Denmark, 2003. ISBN 87-981 360-1-1.
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Weaver J. Weaver?s Lecture Notes on Design for X - Design for Craftsmenship, Ergonomics, Heath, etc.. USA: University of Detroit, Mercy, 2012.
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