Lecturer(s)
|
-
Štangová Daniela, MgA.
-
Langhammer Michal, MgA.
|
Course content
|
1.- 4. Workspace, windows, menu, basic functions, rendering. 5. - 6. Desktop animation of the puppet in After Effects. 7. - 13. Effects, color correction, keying, stabilization, trekking, expressions, 3D layers.
|
Learning activities and teaching methods
|
Collaborative instruction, Multimedia supported teaching, Students' portfolio, One-to-One tutorial, Skills demonstration, Task-based study method, Individual study, Lecture with visual aids
- Contact hours
- 39 hours per semester
- Presentation preparation (report) (1-10)
- 10 hours per semester
- Undergraduate study programme term essay (20-40)
- 20 hours per semester
- Individual project (40)
- 40 hours per semester
|
prerequisite |
---|
Knowledge |
---|
to compare and analyze different artistic expressions by criteria of esthetics, semiotics and technique on basic level to reproduce knowledge of historical and recent artistic styles and canons to reproduce knowledge about visual means suitable for animated creation |
Skills |
---|
to work independently and flexibly react to evaluating commentary of the teacher to show own creativity on generally assigned task, to show the will to find different artistic solutions, alter them and constructivelly evaluate to make the effort to do artistic experiment and to find original and suitable solution to assigned matter to be able to use on basic level computer guided and digital programs for creation of graphics, animations, etc. |
Competences |
---|
N/A |
N/A |
N/A |
learning outcomes |
---|
Knowledge |
---|
|
on technological procedures in the field of video editing including scale of postproductional effects, about posibilities of usage of Adobe After Effect and its tools for video editing, of knowledge of basic videomakers and programators terminology, to understand the relationship between both disciplines, about character and options of video art and its representers, about project planning both individually and in a team (sketches, scenarios, storyboards, animating and programming works) |
Skills |
---|
to use particular variants of Adobe After Effects for basic video editing, to use editing tools of video and animation like color correction, stabilization, treking, expressions and 3D layers, to take target group or character of a viewer into account, to apply own skill for transfering project into video in different formats, to be able to accept and assert in a way the evaluation and critical response, is able of own basic reflection of own work, to independently look for suitable art solutions, compare different solutions and chooses between different alterations, |
Competences |
---|
N/A |
N/A |
N/A |
teaching methods |
---|
Knowledge |
---|
Lecture with a video analysis |
Lecture supplemented with a discussion |
Multimedia supported teaching |
Skills |
---|
Individual study |
Students' portfolio |
One-to-One tutorial |
Competences |
---|
Discussion |
assessment methods |
---|
Knowledge |
---|
Continuous assessment |
Project |
Skills |
---|
Seminar work |
Competences |
---|
Individual presentation at a seminar |
Recommended literature
|
-
Meyer Cris, Meyer Trish. Adobe After Effects - Výukový průvodce tvorbou videoefektů a animací. ISBN 9788025125007.
|