Course: Introduction to Animation Techniques 2

« Back
Course title Introduction to Animation Techniques 2
Course code KAU/ANAT2
Organizational form of instruction Lecture
Level of course Bachelor
Year of study not specified
Semester Winter and summer
Number of ECTS credits 2
Language of instruction Czech
Status of course Compulsory
Form of instruction Face-to-face
Work placements This is not an internship
Recommended optional programme components None
Lecturer(s)
  • Nolč Jindřich, MgA.
Course content
1. - 2. Animation techniques and technological procedures used in the implementation - pixilovaný movie 3. Pin screen 4. Sand surface 5.- 6. Digitally modified puppet film 7. - 8. A combination of techniques, painting on film 9. - 10. Combining live-action and animated film 11. Computer animation 12. - 13. interactive applications

Learning activities and teaching methods
Lecture with a video analysis, Lecture with practical applications, Multimedia supported teaching, Students' portfolio, Individual study, Students' self-study, Lecture, Lecture with visual aids
  • Preparation for comprehensive test (10-40) - 25 hours per semester
  • Undergraduate study programme term essay (20-40) - 10 hours per semester
  • Contact hours - 26 hours per semester
prerequisite
Knowledge
about project planning (sketches, scenarios, storyboards, animation works), content analysis of the subject and its structuring into the scenario, of technological procedures in the field of animation exercises and cartoon animation or computer animation disciplines, of particular animating techniques and technology procedures used in the realization of significant Czech animated films, of most important pieces of Czech animated film, of basic specific of Czech animated film, its history and evolution, of knowledge of basic animators and programators terminology, to understand the relationship between both disciplines, the relativness of both disciplines with aesthetics, psychology, semiotics
Skills
plans an animation exercise project or simple task, to organize own work and divide it into particular phases, to reproduce a story by the artistic expressive means, to creat basic story board based on analysis of planed motive and story to realize animated work for internet, TV or animation using typography, to use basic animators techniques, procedures and programs for artistic creative expression, to work independently and flexibly react to evaluating commentary of the teacher to show own creativity on generally assigned task, to show the will to find different artistic solutions, alter them and constructivelly evaluate
Competences
N/A
N/A
N/A
learning outcomes
Knowledge
of basic pieces of czech movie and film production, its history and progress and its important elements and specifications, of particular animating techniques and technology procedures used in the realization of significant Czech aniated films on advanced level, of problematics of digitally enhanced puppet movie, of options of combinations of animation techniques, of combination of feature and animated movie and interactive aplications, of knowledge of basic animators and programators terminology, to understand the relationship between both disciplines and other supporting artistic and technical disciplines, about historical and contemporary style canons used in different genres of art and animated production and its styization
Skills
to analyze and interpret different forms of animated films on the technological, aesthetic and semantic level, to work with character of a viewer or targeted society and to explain influence of those factor on the work, from first designs to final work, to use basic animators techniques, procedures and programs for creative expression, to recognize a wide range of animation technologies, to be able to accept and assert in a way the evaluation and critical response, is able of own basic reflection of own work, reflects its work in the context of professional, technical and technological processes,
Competences
N/A
N/A
N/A
teaching methods
Knowledge
Lecture
Lecture with visual aids
Lecture with a video analysis
Multimedia supported teaching
Skills
Individual study
Students' portfolio
Competences
Discussion
assessment methods
Knowledge
Continuous assessment
Individual presentation at a seminar
Skills
Seminar work
Competences
Seminar work
Recommended literature
  • Oborová výstava, Výtvarníci animované tvorby.
  • Boček, Jaroslav. Jiří Trnka - Historie díla a jeho tvůrce.
  • Chvojková, Helena. Jiří Trnka. 1. vyd. Plzeň : Západočeské nakladatelství, 1990. ISBN 80-7088-009-0.
  • Karasová, Jindra. Tvůrci animovaného filmu.
  • kolektiv autorů. Karel Zeman.
  • Týrlová, Hermína. Z klubíčka vzpomínek.


Study plans that include the course
Faculty Study plan (Version) Category of Branch/Specialization Recommended year of study Recommended semester