Lecturer(s)
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Jančová Eva, doc. Mgr. Art. ArtD.
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Course content
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1.-13. - Familiarization the students with the course, setting the requirements, assigning semestral work and deadlines for submitting the final work. - Exploring the cultural differences and elements used at common dining across the cultures in a philosophical and practical level. - Regular consultation, corection and submitting partial seminary tasks. - Preparation a concept of functional process - Regular consultation - Creating sketches - Creating spatial sketches - Creation of the conceptual model. - Submission the final version of the semestral task in term set by the teacher - Presentation in the extent set by the teacher.
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Learning activities and teaching methods
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Project-based instruction, Instruction based on dialogue, Multimedia supported teaching, Students' portfolio, One-to-One tutorial, Skills demonstration, Seminar classes, Individual study, Seminar
- Contact hours
- 130 hours per semester
- Individual project (40)
- 60 hours per semester
- Graduate study programme term essay (40-50)
- 40 hours per semester
- Preparation for an examination (30-60)
- 45 hours per semester
- Presentation preparation (report) (1-10)
- 10 hours per semester
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prerequisite |
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Knowledge |
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structuring and processing search reports about drawing procedures and composing 3D product sketches in 3D editors and free hands technical and technological procedures for processing a 3D product model or a prototype of less demanding input (luminaire, electronic device driver, simple interior component, etc.) |
Skills |
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writes and equips visualization of the product search in the given thematic area sketches the design variants of the produced product with respect to its technical functionality and aesthetic qualities selects the most appropriate variant with regard to the task (style and target group) creates a 3D model of a simpler product (luminaire, electronic device driver, simple interior component, etc.) using standard modeling techniques or 3D editors and 3D printing |
Competences |
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N/A |
N/A |
N/A |
learning outcomes |
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Knowledge |
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structuring and processing search reports, about drawing procedures and composing 3D product sketches in 3D editors and free hands, technical and technological procedures for processing a 3D product model or a prototype of less demanding task, designing variants with a view to correctly linking the function and aesthetic criteria of the product |
Skills |
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writes and equips visualization of the product search in the given thematic area, sketches the design variants of the produced product with respect to its technical functionality and aesthetic qualities selects the most appropriate variant with regard to the task (style and target group), chooses the appropriate model manufacturing technology and suggests the prototype technology process, creates a 3D model of a simpler product using standard modeling techniques or 3D editors and 3D printing |
Competences |
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N/A |
N/A |
teaching methods |
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Knowledge |
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Students' portfolio |
One-to-One tutorial |
Seminar classes |
Skills |
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Skills demonstration |
Students' portfolio |
Competences |
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Discussion |
assessment methods |
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Knowledge |
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Seminar work |
Continuous assessment |
Skills |
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Skills demonstration during practicum |
Project |
Practical exam |
Competences |
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Seminar work |
Recommended literature
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Další literaturu bude zadána postupně dle témat jednotlivých projektů.
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Brooker, G., Stone, S. Co je interiérový design?.
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Fairs, Markus. Design 21. století - nové ikony designu, od masového trhu k avangardě. Praha : Slovart, s.r.o., 2007. ISBN 978-80-7209-970-2..
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Kis, Šebastian. Ergonómia.
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Kolesár, Z. Nové kapitoly z dejín dizajnu,. Bratislava, 2009.
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Norman, Donald A. Design pro každý den. 1. vyd. v ÄeskĂŠm jazyce. Praha : Dokořán, 2010. ISBN 978-80-7363-314-1.
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Weinschenk, Susan. 100 věcí, které by měl každý designér vědět o lidech. 1. vyd. Brno : Computer Press, 2012. ISBN 978-80-251-3649-2.
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