Lecturer(s)
|
-
Jančová Eva, doc. Mgr. Art. ArtD.
|
Course content
|
Students of master's program can enroll in this course as in so-called second studio. Weeks 1st - 13th - Introduction to the course of the semester, the teacher's requirements, assignment of semester project and setting the deadline for submitting the final project - innovative processing the topic "Culture of dining" focused on small everyday objects related to serving and consumption the meal (individual processing of the theme and selection of material) - regular assigning, consultation, correction and submitting subtasks - regular consultation of semestral project - creating the sketches - creating the spatial sketches - development of conceptual model - submitting semestral project in term set by the teacher - presentation in the extent set by the teacher, defense
|
Learning activities and teaching methods
|
Project-based instruction, Instruction based on dialogue, Multimedia supported teaching, Students' portfolio, One-to-One tutorial, Skills demonstration, Seminar classes, Individual study, Seminar
- Contact hours
- 130 hours per semester
- Graduate study programme term essay (40-50)
- 40 hours per semester
- Individual project (40)
- 60 hours per semester
- Preparation for an examination (30-60)
- 45 hours per semester
- Presentation preparation (report) (1-10)
- 10 hours per semester
|
prerequisite |
---|
Knowledge |
---|
structuring and processing search reports about drawing procedures and composing 3D product sketches in 3D editors and free hands about designing variants with regard to correct interconnection of functions and aesthetic criteria of product about the technical and technological procedures of processing a 3D product model or prototype of a less demanding assignment |
Skills |
---|
writes and equips visualization of the product search in the given thematic area sketches the design variants of the produced product with respect to its technical functionality and aesthetic qualities chooses the most appropriate variant with regard to the input (style and target group) choose the appropriate modeling technology and design the prototype technology creates a 3D model of a simpler product using standard modeling techniques, 3D editors and 3D printing |
Competences |
---|
N/A |
N/A |
N/A |
learning outcomes |
---|
Knowledge |
---|
structuring and processing search reports about drawing procedures and composing 3D product sketches in 3D editors and free hands designing variants with a view to correctly linking the function and aesthetics of the product on ways of communicating with the contracting authority in order to identify his / her requirements about the technical and technological procedures of processing a 3D model of a product or prototype of a medium-demanding assignment |
Skills |
---|
writes and equips visualization of the product search in the given thematic area sketches the design variants of the produced product with respect to its technical functionality and aesthetic qualities select the most appropriate option his proposal and selection submits to the contracting authority and explains it with regard to the assignment and the established requirements choose the appropriate modeling technology and design the prototype technology creates a 3D model of medium-demanding product using standard modeling techniques, 3D editors and 3D printing |
Competences |
---|
N/A |
N/A |
teaching methods |
---|
Knowledge |
---|
Students' portfolio |
One-to-One tutorial |
Seminar classes |
Skills |
---|
Skills demonstration |
Students' portfolio |
Competences |
---|
Discussion |
assessment methods |
---|
Knowledge |
---|
Seminar work |
Continuous assessment |
Skills |
---|
Skills demonstration during practicum |
Project |
Practical exam |
Competences |
---|
Seminar work |
Recommended literature
|
-
Bude zadána individuálně dle konkrétních témat projektů..
-
Další literaturu bude zadána postupně dle témat jednotlivých projektů.
-
Brooker, G., Stone, S. Co je interiérový design?.
-
Fairs, Markus. Design 21. století - nové ikony designu, od masového trhu k avangardě. Praha : Slovart, s.r.o., 2007. ISBN 978-80-7209-970-2..
-
Kis, Šebastian. Ergonómia.
-
Kolesár, Z. Nové kapitoly z dejín dizajnu,. Bratislava, 2009.
-
Norman, Donald A. Design pro každý den. 1. vyd. v ÄeskĂŠm jazyce. Praha : Dokořán, 2010. ISBN 978-80-7363-314-1.
-
Weinschenk, Susan. 100 věcí, které by měl každý designér vědět o lidech. 1. vyd. Brno : Computer Press, 2012. ISBN 978-80-251-3649-2.
|