|
Lecturer(s)
|
-
Schacherl Matouš, Ing. Ph.D.
|
|
Course content
|
- introduction to mocap - description of mocap technology, basic types of tasks - a practical introduction to the VICON system - connection of cameras, calibration of 3D scene - recording human body movement in 3D - speaker calibration - human body motion recording in 3D - recording - rigid body motion recording - practical tasks I - practical exercises II - consultation
|
|
Learning activities and teaching methods
|
- Practical training (number of hours)
- 52 hours per semester
|
| prerequisite |
|---|
| Knowledge |
|---|
| to describe the basic principles of computer animation |
| to describe the basic principles of data representation in a computer (3D animation data, 3D animation model) |
| working with computers and computer graphics |
| Skills |
|---|
| to orientate in the field of animation and animation SW |
| to work with 3D animation software (for example, Maya, Blender, etc.) |
| create a simple 3D model animation |
| to work with motion capture data (import/export/visualization) |
| to analyze scene and motion in terms of Motion Capture recording |
| Competences |
|---|
| N/A |
| N/A |
| N/A |
| learning outcomes |
|---|
| Knowledge |
|---|
| to describe the principle of motion recording in 3D space |
| independently organize motion recording (preparation phase, recording phase, and data processing phase) |
| to understand the recorded data and use it for other purposes (3D animation, etc.) |
| Skills |
|---|
| to analyze scene and motion in terms of Motion Capture recording |
| experience with professional software for motion processing and post-processing of data acquired by Motion Capture technology |
| to record motion capture data for custom 3D animation |
| Competences |
|---|
| N/A |
| N/A |
| teaching methods |
|---|
| Knowledge |
|---|
| Lecture |
| Practicum |
| Skills |
|---|
| Practicum |
| Competences |
|---|
| Lecture |
| assessment methods |
|---|
| Knowledge |
|---|
| Seminar work |
| Skills demonstration during practicum |
| Skills |
|---|
| Practical exam |
| Competences |
|---|
| Combined exam |
|
Recommended literature
|
-
Alberto Menache. Understanding Motion Capture for Computer Animation.
|