Lecturer(s)
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Holý Milan, Mgr. Ph.D.
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Kašpar David, PhDr. Ph.D.
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Bečka Jaromír, Mgr. Ph.D.
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Course content
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1) Introduction to the subject, color models, color spaces. 2) Procedures and operations applicable in finding out about graphic files and digital recordings. 3) Copyright and licenses in the context of a static digital image, bibliographic citations digital video works. 4) Bitmap (raster) graphics - basic concepts, application areas, formats, raster graphic images. 5) Software tools for the editing and presentation, 6) Basic and advanced editing features and tools using the tablet when working with bitmap graphics. 7) Vector graphics - basic concepts, application areas, formats, vector graphics images. 8) Software tools for the editing and presentation, basic and advanced editing features and tools using the tablet when working with vector graphics. 9) Software tools for pre-press graphic works, typography in the context of computer graphics. 10) Automation word processing and graphics, creating photo galleries. 11) Bitmap and vector graphics on the web, supported formats, publishing options. 12) Freeware tools for the graphic design of the web page. 13) Presentation, principles and trends of graphic designing websites.
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Learning activities and teaching methods
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Project-based instruction, Multimedia supported teaching, Students' portfolio, Skills demonstration, Task-based study method, Individual study, Lecture, Lecture with visual aids, Practicum
- Contact hours
- 13 hours per semester
- Practical training (number of hours)
- 26 hours per semester
- Preparation for formative assessments (2-20)
- 2 hours per semester
- Individual project (40)
- 40 hours per semester
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prerequisite |
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Knowledge |
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describe the different types of operating systems. |
to identify the theoretical foundations of computer graphics. |
Skills |
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adjust monitor settings. |
obtain basic information about graphic material. |
perform basic editing techniques in bitmap and vector editor. |
Competences |
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N/A |
learning outcomes |
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Knowledge |
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explain basic concepts bitmap graphics. |
explain basic concepts of vector graphics. |
identifikovat výhody a nevýhody jednotlivých grafických formátů. |
classify color models and spaces. |
describe the principles of graphic designing websites. |
Skills |
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get through appropriate procedures, operations, and information about graphic files and digital records. |
use basic and advanced editing features and tools for working with bitmap graphics. |
use basic and advanced editing features and tools when working with vector graphics. |
show control software tools for prepress graphic works. |
publish graphic materials on site in accordance with copyright law. |
Competences |
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N/A |
N/A |
teaching methods |
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Knowledge |
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Lecture |
Lecture with visual aids |
Multimedia supported teaching |
Task-based study method |
Project-based instruction |
Individual study |
Students' portfolio |
Skills |
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Seminar |
Individual study |
Practicum |
Project-based instruction |
Multimedia supported teaching |
Competences |
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Lecture with visual aids |
Lecture supplemented with a discussion |
Interactive lecture |
E-learning |
Self-study of literature |
assessment methods |
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Knowledge |
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Test |
Individual presentation at a seminar |
Continuous assessment |
Skills |
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Seminar work |
Skills demonstration during practicum |
Project |
Competences |
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Individual presentation at a seminar |
Continuous assessment |
Self-evaluation |
Recommended literature
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Adobe Acrobat XI : classroom in a book : the official training workbook from Adobe Systems. San Jose : Adobe Press, 2013. ISBN 978-0-321-88679-8.
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Adobe Illustrator CS6 : oficiální výukový kurz. 1. vyd. Brno : Computer Press, 2013. ISBN 978-80-251-3792-5.
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Barker, Corey. Nejlepší triky pro Photoshop : vhodné pro Photoshop CC, CS6 i CS5. 1. vydání. 2015. ISBN 978-80-251-4148-9.
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Čevela, Lubomír. Digitální fotografie v programu GIMP. 2., aktualiz. vyd. Brno : Computer Press, 2012. ISBN 978-80-251-3582-2.
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Krum, Randy. Cool infographics : effective communication with data visualization and design. Hoboken : John Wiley & Sons, 2014. ISBN 978-1-118-58230-5.
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Neff, Ondřej. Corel Paint Shop Pro polopatě. Vyd. 1. Praha : Institut digitální fotografie, 2006. ISBN 80-903210-6-2.
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NĚMEC, Petr. GIMP 2.8: uživatelská příručka pro začínající grafiky.. Brno: Computer Press, 2013. ISBN 978-80-251-3815-1.
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Šimčík, Petr. Inkscape : praktický průvodce tvorbou vektorové grafiky. 1. vyd. Brno : Computer Press, 2013. ISBN 978-80-251-3813-7.
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